
This topic was a difficult one for me this week and I am not sure that I have a complete understanding of the difference between games, gaming and gamification! I guess I never really knew that there was such a difference and I'm not so sure I get it yet. Of course in kindergarten games are a means of learning......the kids play learning games using manipulatives, pictures, magnetic letters and so on. Anytime we can use the word "game" with an activity for the children to complete, we do because they are excited about it and become engaged with the activity. We use apps on the tablets for a reinforcement olearning. I think I would consider that a game. We use Study Dog and ABC Mouse and I don't know whether to consider these a form of "gaming" or not. Study Dog is a web-delivered reading program and progresses at a child's rate because it adapts to how they learn. It is rigorous but the kids consider it a game and challenging because they want to move on to the next level. Study Dog shows the children's progress by moving them to the next activity (lesson) and rewards them with "coins" and after completing a lesson (getting all the coins) they move on to the next lesson. ABC Mouse moves the children along on their learning path and they get tickets as rewards to buy things. Would these be considered gamification? Sort of lost with the gamification part of it......on a blog that I read, Class Dojo was considered gamification. I have used class dojo in the past as a behavior managment tool. ABCya.com is a website that provides free educational games for grades K-5. I have used this website before but it does not track the students learning or progress in the free version. I would think that it does if you pay the $39.99/month subscription fee.
My blog is part of my google account with my district and the Technology Specialist at school reached out to me to offer some help with understanding gamification and how it can be used in kindergarten. More to come on that!!
After reading more, watching videos and talking to other teachers, I feel I have a bit of a better understanding of gamification. It seems it's more like a behavior type of system but using points (or whatever teacher decides on) for students to earn that leads to an award of some sort. At least that is one way I see gamification being used. I have used something similar in my room.....marbles! If the class is in task, I scoop a hand full of marbles to fill up and jar and on the jar there are levels to reach in order to earn something. Not technology related but sort of, I think like gamification.



I really liked the tips you posted about on your page for the beginning of the school year in a 1:1 classroom. Do you have any more specific tips for a kindergarten classroom that would work well to start off the school year?
Thanks for any input!
Sue